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Animal Guess Who
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In this game, learners take turns guessing toy animals from around their house based on the toy's characteristics.

Slush Rush
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In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.

Gravity Launch
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In this online game, learners attempt to send a rocket ship to various targets. Learners can adjust the angle and thrust of the rocket before it is launched.

Eat Like a Bird
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Birds' beaks are designed to allow birds to get the most of whatever food they need. In this activity, learners get an idea of how different beak shapes suit different food sources.

Cover Up!
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Learners test their memory and ability to learn memory strategies in this game. Partners start with an array of poker chips, coins, or paper squares on the table.
Pocket Change: Math and Coin Toss
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In this activity, learners will play a coin toss game where the highest total wins. Combine coin recognition, addition, and probability with a game learners can play on their own.

Circle Logic
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This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece.

Dance Diagram
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Teams of learners use a series of stick figures made from pipe cleaners to model a dance routine. Then, they use this model to communicate to another learner who performs the dance routine.

By the Numbers
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Learners describe objects in a room using only numbers and shapes. They can measure the object (like a desk) and make a list of facts about it (e.g.
Jump on Tens: Counting Fun
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.

Audio Boggle: Make a Sound Track
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Audio Boggle is an activity that lets you listen to a track (that you make yourself) and see what you can hear!

Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

A Touch of Class
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In this online game, learners test their skills of categorization.

You Can't Take It With You
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

Energy Choices Board Game
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This board game teaches learners about energy decision making. Players select cards that determine the transportation and home design that will influence their expenses as they play.

Sticklers
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In this outdoor simulation game, learners search for pretend animals called "sticklers" to determine and map where they live (habitat) and how spread out they are in that area (distribution).
Narrow it Down: Numbers
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In this activity, learners will ask yes-no questions to identify a secret number (similar to Twenty Questions). Combine logic and numbers in this game for all ages.