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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners will use Google Sky to observe features of the night sky and share their observations.

free Ages 4 - 11 10 to 30 minutes
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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

$5 - $10 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners discover why some nanoscale science and technology is done in the controlled environment of a clean room, what clean rooms are like, and how scientists help keep the clean r

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners participate in a scavenger hunt, searching for and recognizing minerals and products that contain minerals.

free Ages 8 - 14 10 to 30 minutes
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In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.

free Ages 6 - adult 10 to 30 minutes
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In this activity, learners explore the economics of coal mining as you they use fake money to purchase mining tools, attempt to carefully mine their cookies, sell their chocolate chip ore, and try to

$5 - $10 per student Ages 6 - adult 10 to 30 minutes
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In this activity (page 1 of PDF under SciGirls Activity: Pet Handedness), learners will construct a simple spinning top out of a circle of construction paper, a film canister lid, and a bamboo skewer.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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This resource contains ideas and brief instructions on how to build animals out of construction paper and other simple materials.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
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In this environmental education demonstration (page 6 of the PDF), learners will see a tangible representation of the scarcity of soil resources on earth.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this activity, learners use chemistry to “self-assemble” gummy shapes. Learners discover that self-assembly is a process by which molecules and cells form themselves into functional structures.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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This activity is on page 3 (continued on page 2) of the pdf, part of the Simple Machines Discovery Box. In this fun activity, learners "create" a complex machine by simulating the parts in action.

free Ages 4 - 6 10 to 30 minutes
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In this design challenge, leaners attempt to build a strong structure out of LEGO® bricks that can withstand a 4-foot drop.

$1 - $5 per group Ages 6 - 18 10 to 30 minutes
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In this activity, learners explore the relative efficiency of different bulbs, specifically incandescent vs. fluorescent.

Over $20 per group Ages 8 - 14 10 to 30 minutes
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In this engineering activity, challenge learners to invent a water filter that cleans dirty water.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this design challenge activity, learners design and build a circuit: an "electric highway" that connects a battery and buzzer at least three feet apart using four types of materials.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners engineer a flying glider using paper hoops and a drinking straw.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this quick activity (page 1 of the PDF under SciGirls Activity: Tug O' War), learners will test how many pennies a flat paper index card bridging the gap between two stacks of books is able to supp

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity about problem-solving, learners build a house for the Three Little Pigs using twenty straws and two index cards.

$1 - $5 per student Ages 8 - 11 10 to 30 minutes
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This activity investigates how bark beetles can threaten forests by having learners estimate the number of infected trees from a photo.

$1 - $5 per group Ages 4 - 8 10 to 30 minutes