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In this activity, reuse two-liter bottles to create bowling pins. Learners practice math skills and develop a concept of verifying answers, while bowling and keeping score.

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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How much can you do in one minute? In this activity, learners estimate how many times a partner can complete a task (like writing their name or jumping jacks) in one minute.

free Ages 4 - 8 10 to 30 minutes
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In this math activity, learners use non-standard measurement (paces) to find the distance from one point to another. Learners practice estimating and measuring distances .

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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In this math activity, learners earn "money" by completing simple tasks. Learners complete as many "jobs" as possible in a set amount of time.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this math activity, learners jump and measure how far they can jump on different surfaces using different jumping techniques.

1 cent - $1 per student Ages 4 - 8 10 to 30 minutes
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In this activity, learners participate in fun movement activities while playing on a giant game board. Use this activity to get learners involved in physical activity.

$1 - $5 per group Ages 4 - 11 10 to 30 minutes
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Learners will determine their respiratory rate and explore the factors that affect breathing rate by filling out and using the Respiratory Chart provided in the lesson.

free Ages 6 - 14 10 to 30 minutes
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In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the

1 cent - $1 per group Ages 6 - 11 5 to 10 minutes
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In this movement and measurement activity, learners jump as far as they can three times, and compare their longest jump to the longest jump of their friends, classmates and/or family members.

$1 - $5 per student Ages 6 - 18 10 to 30 minutes
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In this activity, learners explore reaction time and challenge themselves to improve their coordination. Do you want to move faster? Catch that ball that you never seem to see in time?

1 cent - $1 per student Ages 4 - 14 5 to 10 minutes
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In this activity, learners explore and experiment how we can use our bodies everyday to get from one place to another.

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners build mini-basketball courts using cardboard and measuring spoons. Use this activity to introduce learners to catapults, forces, and levers.

$5 - $10 per student Ages 6 - 14 30 to 45 minutes
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In this activity, learners take their own pulse and explore how heart rate is affected by various activities.

1 cent - $1 per student Ages 6 - 18 10 to 30 minutes
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These math posters have questions written on them, such as: How many colors can you name in a minute? or How many seconds can you balance on one foot?

free Ages 4 - 14 30 to 45 minutes
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In this activity, learners build mini-basketball courts and explore the laws of physics. Learners discover that everything you throw or shoot on earth travels in a parabola.

$10 - $20 per student Ages 6 - 18 30 to 45 minutes
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In this health activity, learners create a device so that they not only feel their heartbeat, but also see it, using a straw and some clay.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.

free Ages 4 - 14 5 to 10 minutes
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In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

free Ages 6 - 14 5 to 10 minutes
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Build time sense into the schedule by asking learners to predict what can happen in a certain amount of time: We have 20 minutes before outdoor time. What can you get done?

free Ages 6 - 14 10 to 30 minutes
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This is an activity about music, movement, and math. Learners will start a rhythm pattern with 2, 3, or 4 beats. For instance, tap your foot, jump, clap, repeat.

free Ages 4 - 14 5 to 10 minutes