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Showing results 41 to 60 of 120

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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

1 cent - $1 per group Ages 14 - adult 2 to 4 hours
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To discover the risk and protective factors involved in substance addiction, learners play a game of chance to determine whether a fictitious child is likely or unlikely to abuse drugs.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners play a game similar to Hangman by guessing a secret phrase to understand how computer scientists measure the amount of "information" in a document.

1 cent - $1 per group Ages 6 - 14 5 to 10 minutes
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In this game (p.28 of PDF), learners discover different fungal lifestyles and the various roles that fungi play in nature. Learners play the roles of fungi and must find their corresponding trees.

1 cent - $1 per group Ages 11 - 14 10 to 30 minutes
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In this activity, learners can play two card games related to endangered species, specifically North American amphibians.

1 cent - $1 Ages 6 - 11 5 to 10 minutes
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In this activity, learners will use their five senses to explore a nature-based area around them.

1 cent - $1 per student Ages 4 - adult 30 to 45 minutes
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In this online version of the classic paper and pencil game, learners practice looking ahead to anticipate an opponent's move.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners follow clues to find five puzzle pieces, then assemble them. This activity works well with a whole group, individuals, or families.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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This activity puts a mathematical twist on the familiar “guessing jar.” No guesses allowed, estimates only.

1 cent - $1 per group Ages 4 - 14 5 to 10 minutes
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In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.

1 cent - $1 per group Ages 4 - 11 45 to 60 minutes
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In this design challenge, learners will use computational thinking to design their own board game.

1 cent - $1 per student Ages 8 - adult 30 to 45 minutes
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In this activity, some learners pretend to be wolves, while the other learners pretend to be the prey of the wolf. The goal of the simulation is to have the wolves work together to survive.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this math activity, learners explore probability as they play a game. Learners will categorize everyday events as either impossible, possible or certain.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.

1 cent - $1 per group Ages 8 - 11 30 to 45 minutes
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This puzzle provides an interesting context which challenges learners to apply their knowledge of the properties of numbers.

1 cent - $1 per student Ages 11 - 14 5 to 10 minutes
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In this activity (11th activity on the page), learners use their sense of touch to identify matching pairs of objects hidden in bags. Learners can also play this game with partners.

1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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In this activity, learners will experiment with the physics of flight by making a gliding contraption with strange looking wings. The activity explores flight with connections to the natural world.

1 cent - $1 per student Ages 4 - 14 5 to 10 minutes
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In this math lesson, learners compare pattern blocks to visually understand halves, thirds, and sixths.

1 cent - $1 per group Ages 8 - 11 30 to 45 minutes
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In this game, learners match descriptions of marine debris (shoes, batteries, paper towels, etc.) to images of these items.

1 cent - $1 per group Ages 8 - adult 10 to 30 minutes