Search Results


Showing results 1 to 20 of 21

Add to list Details
In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
Source Institutions
Add to list Details
In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners will design a protective package for an egg that will allow the egg to withstand a fall without cracking.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
Source Institutions
Add to list Details
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
Add to list Details
In this on site "field trip" activity (located on pages 6-9 of PDF), learners get hands-on experience identifying building materials by playing "Building Bingo".

free Ages 8 - 14 1 to 2 hours
Add to list Details
Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this fun physics activity (page 9 of the pdf), learners take part in a paper airplane design challenge.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
Source Institutions
Add to list Details
This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
Source Institutions
Add to list Details
In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this outdoor activity, learners race small boats, made of cork, balsa wood, popsicle sticks etc., to investigate the rate and direction of currents in a stream or creek.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
Source Institutions
Add to list Details
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

free Ages 8 - adult 10 to 30 minutes
Source Institutions
Add to list Details
This is an online Flash game where learners can experiment with ballistics and how to compensate for the varying levels of gravity found on the planets of our Solar System.

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
Learners create an electrical-circuit maze out of wire, then try to pass a paperclip through the maze without touching the wire.

$1 - $5 per group Ages 11 - 14 1 to 2 hours